refactor: remove pnpm, fix tests

This commit is contained in:
littensy 2025-05-03 20:30:10 -07:00
parent 861ee5acd7
commit e34b0c9aca
65 changed files with 353 additions and 2458 deletions

View file

@ -1,6 +1,6 @@
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Charm = require(ReplicatedStorage.DevPackages.Charm)
local Charm = require(ReplicatedStorage.Packages.Charm)
local computed = Charm.computed
local effect = Charm.effect

View file

@ -1,6 +1,8 @@
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local patch = require(ReplicatedStorage.DevPackages.CharmSync.patch)
local CharmSync = require(ReplicatedStorage.Packages.CharmSync)
local patch = CharmSync.patch
local USERS = 1000

View file

@ -1,7 +1,8 @@
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Charm = require(ReplicatedStorage.DevPackages.Charm)
local signals = require(ReplicatedStorage.DevPackages.Charm.signals)
local Charm = require(ReplicatedStorage.Packages.Charm)
local signals = Charm.signals
local function propagate(
signal: <T>(T) -> (T?) -> T,

View file

@ -1,14 +1,12 @@
local Charm = require("../../packages/charm/src/lib")
local Charm = require("../charm")
local atom = Charm.atom
local computed = Charm.computed
local effect = Charm.effect
local signals = require("../../packages/charm/src/signals")
local signal = signals.signal
local computedSignal = signals.computed
local effectSignal = signals.effect
local signal = Charm.signals.signal
local computedSignal = Charm.signals.computed
local effectSignal = Charm.signals.effect
local w = 10
local h = 10