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https://github.com/littensy/charm.git
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perf: optimize mapped, add benches
This commit is contained in:
parent
d56672384a
commit
ada1b80b87
12 changed files with 385 additions and 161 deletions
48
benchmarks/bench.luau
Normal file
48
benchmarks/bench.luau
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@ -0,0 +1,48 @@
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local profiles: { [string]: number } = {}
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local times: { [string]: number } = {}
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local stack: { string } = {}
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local function run(name: string, test: () -> ())
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local start = os.clock()
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local iter = 0
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table.clear(profiles)
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table.clear(times)
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table.clear(stack)
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while os.clock() - start < 1 do
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iter += 1
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test()
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end
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local elapsed = os.clock() - start
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local results = {}
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table.insert(results, `{name}: \t{string.format("%.2f", elapsed / iter * 1000 * 1000)} us/iter`)
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for name, elapsed in times do
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table.insert(results, `{name}: \t{string.format("%.2f", elapsed / iter * 1000 * 1000)} us/iter`)
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end
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print(table.concat(results, " | "))
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end
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local function profilebegin(name: string)
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profiles[name] = os.clock()
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table.insert(stack, name)
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end
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local function profileend()
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local name = table.remove(stack)
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if name then
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times[name] = (times[name] or 0) + os.clock() - profiles[name]
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profiles[name] = nil
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end
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end
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return {
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run = run,
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profilebegin = profilebegin,
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profileend = profileend,
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}
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99
benchmarks/mapped.bench.luau
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99
benchmarks/mapped.bench.luau
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@ -0,0 +1,99 @@
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--!optimize 2
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local Charm = require(ReplicatedStorage.Packages.Charm)
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local atom = Charm.atom
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local computed = Charm.computed
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local mapped = Charm.mapped
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local pauseTracking = Charm.signals.pauseTracking
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local resumeTracking = Charm.signals.resumeTracking
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type Entry = { number }
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local count = 512
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local initialState: { Entry } = table.create(count)
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for i = 1, count do
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initialState[i] = table.create(32, i)
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end
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local function mapper(value: Entry): Entry
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return table.clone(value)
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end
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local function simpleMapped(source: () -> { Entry }): () -> { Entry }
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return computed(function()
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local state = source()
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local nextState = {}
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for index, value in state do
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pauseTracking()
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local success, valueOut = pcall(mapper, value)
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resumeTracking()
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if success then
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nextState[index] = valueOut
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end
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end
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return state
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end)
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end
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local function updatePercentage(percent: number): ({ Entry }) -> { Entry }
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return function(state)
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local nextState = table.clone(state)
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for index, value in state do
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if math.random() < percent then
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nextState[index] = table.clone(value)
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end
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end
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return nextState
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end
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end
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local function test(
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percent: number,
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profiler: any,
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mapped: (src: () -> { Entry }, ...(Entry) -> Entry) -> () -> { Entry }
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)
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local src = atom(initialState)
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local out = mapped(src, mapper)
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profiler.Begin("init")
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out()
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profiler.End()
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profiler.Begin("setup")
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src(updatePercentage(percent))
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profiler.End()
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profiler.Begin("update")
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out()
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profiler.End()
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end
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return {
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Functions = {
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["mapped 10%"] = function(profiler)
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test(0.1, profiler, mapped)
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end,
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["mapped 50%"] = function(profiler)
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test(0.5, profiler, mapped)
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end,
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["mapped 100%"] = function(profiler)
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test(1, profiler, mapped)
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end,
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["control 10%"] = function(profiler)
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test(0.1, profiler, simpleMapped)
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end,
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["control 50%"] = function(profiler)
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test(0.5, profiler, simpleMapped)
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end,
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["control 100%"] = function(profiler)
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test(1, profiler, simpleMapped)
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end,
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},
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}
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80
benchmarks/mapped.luau
Normal file
80
benchmarks/mapped.luau
Normal file
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@ -0,0 +1,80 @@
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local Charm = require("@pkgs/charm/src/lib")
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local bench = require("./bench")
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local atom = Charm.atom
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local computed = Charm.computed
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local mapped = Charm.mapped
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local pauseTracking = Charm.signals.pauseTracking
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local resumeTracking = Charm.signals.resumeTracking
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type Entry = { number }
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local count = 512
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local initialState: { Entry } = table.create(count)
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for i = 1, count do
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initialState[i] = table.create(64, i)
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end
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local function mapper(value: Entry, key: number): (Entry, number)
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return table.clone(value), key + 1
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end
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local function simpleMapped(source: () -> { Entry }, mapper: (Entry, number) -> (Entry, number)): () -> { Entry }
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return computed(function()
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local state = source()
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local nextState = {}
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for index, value in state do
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pauseTracking()
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local success, valueOut, keyOut = pcall(mapper, value, index)
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resumeTracking()
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if success then
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nextState[keyOut] = valueOut
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end
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end
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return state
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end)
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end
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local function updatePercentage(percent: number): ({ Entry }) -> { Entry }
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return function(state)
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local nextState = table.clone(state)
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for index, value in state do
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if math.random() < percent then
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nextState[index] = table.clone(value)
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end
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end
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return nextState
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end
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end
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for _, percent in { 0.1, 0.5, 1 } do
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bench.run(`mapped {percent}`, function()
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local src = atom(initialState)
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local out = mapped(src, mapper)
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bench.profilebegin("init")
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out()
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bench.profileend()
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src(updatePercentage(percent))
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bench.profilebegin("update")
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out()
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bench.profileend()
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end)
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bench.run(`control {percent}`, function()
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local src = atom(initialState)
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local out = simpleMapped(src, mapper)
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bench.profilebegin("init")
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out()
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bench.profileend()
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src(updatePercentage(percent))
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bench.profilebegin("update")
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out()
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bench.profileend()
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end)
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end
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27
benchmarks/propagate.luau
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27
benchmarks/propagate.luau
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@ -0,0 +1,27 @@
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local Charm = require("@pkgs/charm/src/lib")
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local bench = require("./bench")
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local atom = Charm.atom
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local computed = Charm.computed
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local effect = Charm.effect
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for _, w in { 1, 10, 100 } do
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for _, h in { 1, 10, 100 } do
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bench.run(`propagate {w}*{h}`, function()
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local src = atom(1)
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for _ = 1, w do
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local last = src
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for _ = 1, h do
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local prev = last
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last = computed(function()
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return prev() + 1
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end)
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end
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effect(function()
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last()
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end)
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end
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src(src() + 1)
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end)
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end
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end
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@ -22,9 +22,7 @@
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"VideCharm": { "$path": "pkgs/vide-charm/tests" }
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},
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"Benchmarks": {
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"$className": "Folder",
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"Charm": { "$path": "pkgs/charm/benchmarks" },
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"CharmSync": { "$path": "pkgs/charm-sync/benchmarks" }
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"$path": "benchmarks"
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}
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}
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}
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@ -1,79 +0,0 @@
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local Charm = require(ReplicatedStorage.Packages.Charm)
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local atom = Charm.atom
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local computed = Charm.computed
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local mapped = Charm.mapped
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type Person = {
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name: string,
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age: number,
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}
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local personCount = 1000
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local initialState: { Person } = table.create(personCount)
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for i = 1, personCount do
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initialState[i] = {
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name = "Person " .. i,
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age = math.random(1, 100),
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}
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end
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local function mapper(person: Person): Person
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return {
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name = person.name .. "!",
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age = person.age + 1,
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}
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end
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local function simpleMapped(source: () -> { Person }): () -> { Person }
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return computed(function()
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local state = table.clone(source())
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for index, person in state do
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state[index] = mapper(person)
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end
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return state
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end)
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end
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local function updatePercentageOfPeople(percent: number): ({ Person }) -> { Person }
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return function(state)
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local nextState = table.clone(state)
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for index, person in state do
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if math.random() < percent then
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nextState[index] = table.clone(person)
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end
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end
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return nextState
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end
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end
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return {
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Functions = {
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["mapped 50%"] = function(profiler)
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profiler.Begin("init")
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local src = atom(initialState)
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local out = mapped(src, mapper)
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out()
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profiler.End()
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profiler.Begin("update")
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src(updatePercentageOfPeople(0.5))
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profiler.End()
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end,
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["simple 50%"] = function(profiler)
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profiler.Begin("init")
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local src = atom(initialState)
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local out = simpleMapped(src)
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out()
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profiler.End()
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profiler.Begin("update")
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src(updatePercentageOfPeople(0.5))
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profiler.End()
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end,
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},
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}
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@ -1,74 +0,0 @@
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local Charm = require("@pkgs/charm/src/lib")
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local atom = Charm.atom
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local computed = Charm.computed
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local effect = Charm.effect
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local listen = Charm.listen
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local signal = Charm.signals.signal
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local computedSignal = Charm.signals.computed
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local effectSignal = Charm.signals.effect
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local w = 10
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local h = 10
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local function bench(name: string, test: () -> ())
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local start = os.clock()
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local iter = 0
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while os.clock() - start < 2 do
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iter += 1
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test()
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end
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local endTime = os.clock()
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local elapsed = endTime - start
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print(`{name}: {elapsed / iter * 1000 * 1000} us/iter`)
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end
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bench(`listen {w}*{h}`, function()
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local src = atom(1)
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for _ = 1, w do
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local last = src
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for _ = 1, h do
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local prev = last
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last = computed(function()
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return prev() + 1
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end)
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end
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listen(last, function() end)
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end
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src(src() + 1)
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end)
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bench(`effect {w}*{h}`, function()
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local src = atom(1)
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for _ = 1, w do
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local last = src
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for _ = 1, h do
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local prev = last
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last = computed(function()
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return prev() + 1
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end)
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end
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effect(function()
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last()
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end)
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end
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src(src() + 1)
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end)
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bench(`signals {w}*{h}`, function()
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local src, setSrc = signal(1)
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for _ = 1, w do
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local last = src
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for _ = 1, h do
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local prev = last
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last = computedSignal(function()
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return prev() + 1
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end)
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end
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effectSignal(function()
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last()
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end)
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end
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setSrc(src() + 1)
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end)
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@ -1,3 +1,5 @@
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--!optimize 2
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local signals = require("./signals")
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local computed = signals.computed
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@ -8,12 +10,12 @@ type Mapped =
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& (<KI, VI, KO, VO>(selector: () -> { [KI]: VI }, mapper: (item: VI, key: KI) -> (VO, KO)) -> () -> { [KO]: VO })
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& (<K, VI, VO>(selector: () -> { [K]: VI }, mapper: (item: VI, key: K) -> VO) -> () -> { [K]: VO })
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local function ensureCanMutateOutput<KO, VO>(output: { [KO]: VO }, previous: { [KO]: VO }?): { [KO]: VO }
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local function ensureCanMutateOutput<KO, VO>(output: { [KO]: VO }, previous: { [KO]: VO }): { [KO]: VO }
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return if output == previous then table.clone(output) else output
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end
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local function mapped<KI, VI, KO, VO>(selector: () -> { [KI]: VI }, mapper: (item: VI, key: KI) -> (VO, KO)): () -> { [KO]: VO }
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local currentData: { [KI]: VI } = {}
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local currentData: { [KI]: VI }
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local keyCache: { [KI]: KO } = {}
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local function map(value: VI, key: KI): (VO, KO)
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@ -29,10 +31,26 @@ local function mapped<KI, VI, KO, VO>(selector: () -> { [KI]: VI }, mapper: (ite
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end
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return computed(function(previousOutput)
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local output: { [KO]: VO } = previousOutput or {}
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local previousData = currentData
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currentData = selector()
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-- Only perform additions if this is the first run
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if not previousOutput then
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local output: { [KO]: VO } = {}
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for key, value in currentData do
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local valueOut, keyOut = map(value, key)
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if valueOut ~= nil then
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output[keyOut] = valueOut
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keyCache[key] = keyOut
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end
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end
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return output
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end
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local output = previousOutput
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-- Check equality since the selector might not be a computed value
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if currentData == previousData then
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return output
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@ -42,7 +60,6 @@ local function mapped<KI, VI, KO, VO>(selector: () -> { [KI]: VI }, mapper: (ite
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for key in previousData do
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if currentData[key] == nil then
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local keyOut = keyCache[key]
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if keyOut then
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output = ensureCanMutateOutput(output, previousOutput)
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output[keyOut] = nil
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107
pkgs/charm/tests/mapped.spec.luau
Normal file
107
pkgs/charm/tests/mapped.spec.luau
Normal file
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@ -0,0 +1,107 @@
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local Charm = require("../src/lib")
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local suite = require("@tests/suite")
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local atom = Charm.atom
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local mapped = Charm.mapped
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local test = suite.test
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test("should map atom", function()
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local src = atom({ 1, 2, 3 })
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local map = mapped(src, function(value: number)
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return value + 1
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end)
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assert(table.concat(map()) == "234", table.concat(map()))
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src({ 4, 5, 6 })
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assert(table.concat(map()) == "567", table.concat(map()))
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end)
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test("should not map unchanged values", function()
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local calls = 0
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local src = atom({ 1, 2, 3 })
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local map = mapped(src, function(value: number)
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calls += 1
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return value + 1
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end)
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assert(table.concat(map()) == "234", table.concat(map()))
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assert(calls == 3, "should map 3 values")
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src({ 1, 3, 3 })
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assert(table.concat(map()) == "244", table.concat(map()))
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assert(calls == 4, "should map 1 change")
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src({})
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assert(#map() == 0, "should be empty")
|
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assert(calls == 4, "should not map for removed values")
|
||||
end)
|
||||
|
||||
test("should not update if no values change", function()
|
||||
local calls = 0
|
||||
|
||||
local src = atom({ 1, 2, 3 })
|
||||
local map = mapped(src, function(value: number)
|
||||
calls += 1
|
||||
return value + 1
|
||||
end)
|
||||
|
||||
local prev = map()
|
||||
assert(calls == 3, "should map 3 values")
|
||||
assert(table.concat(map()) == "234", table.concat(map()))
|
||||
|
||||
src({ 4, 5, 6, 7 })
|
||||
src({ 1, 2, 3 })
|
||||
assert(calls == 3, "should not map unchanged values")
|
||||
assert(table.concat(map()) == "234", table.concat(map()))
|
||||
assert(prev == map(), "should not create new table")
|
||||
end)
|
||||
|
||||
test("should filter values", function()
|
||||
local calls = 0
|
||||
|
||||
local src = atom({ a = 1, b = 2, c = 3 })
|
||||
local map = mapped(src, function(value: number)
|
||||
calls += 1
|
||||
return if value < 0 then nil else value
|
||||
end)
|
||||
|
||||
local state = map()
|
||||
assert(calls == 3, "should map 3 values")
|
||||
assert(state.a and state.b and state.c, "should map all values")
|
||||
|
||||
calls = 0
|
||||
src({ a = -1, b = 2, c = 3, d = 4 })
|
||||
state = map()
|
||||
assert(calls == 2, "should map 2 values")
|
||||
assert(state.a == nil, "should remove a")
|
||||
assert(state.b and state.c, "should keep b and c")
|
||||
assert(state.d == 4, "should add d")
|
||||
end)
|
||||
|
||||
test("should map keys", function()
|
||||
local calls = 0
|
||||
|
||||
local src = atom({ a = 1, b = 2, c = 3 })
|
||||
local map = mapped(src, function(value: number, key: string)
|
||||
calls += 1
|
||||
return if value < 0 then nil else value, string.upper(key)
|
||||
end)
|
||||
|
||||
local state = map()
|
||||
assert(calls == 3, "should map 3 values")
|
||||
assert(not (state.a and state.b and state.c), "should discard old keys")
|
||||
assert(state.A == 1, "should map a")
|
||||
assert(state.B == 2, "should map b")
|
||||
assert(state.C == 3, "should map c")
|
||||
|
||||
calls = 0
|
||||
src({ a = -1, b = 2, c = 3, d = 4 })
|
||||
state = map()
|
||||
assert(calls == 2, "should map 2 values")
|
||||
assert(state.A == nil and state.a == nil, "should remove a")
|
||||
assert(state.B and state.C, "should keep b and c")
|
||||
assert(state.D == 4, "should add d")
|
||||
end)
|
||||
|
||||
return {}
|
||||
|
|
@ -16,8 +16,9 @@ end
|
|||
|
||||
collect("signals")
|
||||
spec("gc")
|
||||
spec("subscribe")
|
||||
spec("listen")
|
||||
spec("mapped")
|
||||
spec("observe")
|
||||
spec("subscribe")
|
||||
|
||||
return {}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue