refactor: improve structure and alien-signals integration

This commit is contained in:
littensy 2025-07-02 09:25:50 -07:00
parent a9c60c701f
commit 95476e93ec
107 changed files with 3660 additions and 815 deletions

View file

@ -1,50 +0,0 @@
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerScriptService = game:GetService("ServerScriptService")
local Charm = require(ReplicatedStorage.Packages.Charm)
local ReactCharm = require(ReplicatedStorage.Packages.ReactCharm)
local renderHook = require(script.Parent.helpers.renderHook)
local suite = require(ServerScriptService.Tests.suite)
local atom = Charm.atom
local useAtom = ReactCharm.useAtom
local test = suite.test
test("tracks atom state", function()
local state = atom(0)
local hook = renderHook(function()
return useAtom(state)
end)
assert(hook.result == 0, "should return 0")
state(1)
assert(hook.result == 1, "should return 1")
end)
test("accepts a selector", function()
local state = atom(0)
local hook = renderHook(function()
return useAtom(function()
return 2 * state()
end)
end)
assert(hook.result == 0, "should return 0")
state(1)
assert(hook.result == 2, "should return 2")
end)
test("tracks dependencies", function()
local state = atom(0)
local hook = renderHook(function()
return useAtom(state, { state })
end)
assert(hook.result == 0, "should return 0")
state(1)
assert(hook.result == 1, "should return 1")
state = atom(0)
hook.rerender()
assert(hook.result == 0, "should return 0")
state(1)
assert(hook.result == 1, "should return 1")
end)
return {}