docs: fix typo

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richard 2025-11-16 07:02:38 -08:00 • committed by GitHub
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@ -715,7 +715,7 @@ A configuration table that customizes the behavior of Charm Sync on the server.
The `addSignalsToClient` function subscribes a client to updates in the given signals. When an update occurs, the client will receive a state patch of only the values that changed. The `addSignalsToClient` function subscribes a client to updates in the given signals. When an update occurs, the client will receive a state patch of only the values that changed.
You can pass signal getter functions, computed signals, and atoms in the `getters` table. This function can also be called multiple on the same client to subscribe to new signals. You can pass signal getter functions, computed signals, and atoms in the `getters` table. This function can also be called multiple times on the same client to subscribe to new signals.
```luau ```luau
Players.PlayerAdded:Connect(function(player) Players.PlayerAdded:Connect(function(player)