refactor: improve logic

This commit is contained in:
littensy 2025-05-12 02:15:49 -07:00
parent 210e948225
commit 72f936591e
48 changed files with 434 additions and 349 deletions

View file

@ -5,15 +5,14 @@ local subscribe = Charm.subscribe
local source = Vide.source
local cleanup = Vide.cleanup
--[=[
Subscribes to the state of an atom and returns a Vide source.
@param callback The atom or selector to subscribe to.
@return The reactive source.
]=]
local function useAtom<State>(callback: () -> State): () -> State
local state = source(callback())
cleanup(subscribe(callback, state))
--- Subscribes to the state of an atom or selector. Returns a source that
--- updates when the state changes.
---
--- @param selector The atom or selector to subscribe to.
--- @return The reactive source.
local function useAtom<State>(selector: () -> State): () -> State
local state = source(selector())
cleanup(subscribe(selector, state))
return state
end

View file

@ -2,16 +2,10 @@ local ServerScriptService = game:GetService("ServerScriptService")
local suite = require(ServerScriptService.Tests.suite)
local describe = suite.describe
local function spec(name: string)
describe(name, function()
return require(`./{name}.spec`) :: any
suite.describe("vide-charm", function()
suite.describe("useAtom", function()
require("./useAtom.spec")
end)
end
describe("vide-charm", function()
spec("useAtom")
end)
return {}