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feat!: use alien-signals for reactivity (#50)
* feat: use alien-signals * refactor: remove pnpm, fix tests * fix: `effectScope` should set scope * fix: check previous value before calling listener * refactor: improve imports * refactor: exclude re-exports from wally * refactor: embrace scope cleanup, restructure code * fix: update pkgs dir references * ci: simplify pesde install * build: install dev deps with wally * feat: add detached, add more tests * test: simplify mapped test update * chore: rephrase doc comment * perf: optimize subscribe and mapped * refactor: avoid ambiguous optional function type * refactor: add assertion error messages * perf: optimize mapped, add benches * chore: delete redundant benchmarks * perf: simplify mapped logic * test: prettify test library * test: try different gray * test: color brackets * refactor: sync 2.0.4 * refactor: use setCurrentSub instead of pauseTracking * test: improve test suite * test: separate parent from root * refactor: iterate over previous data in mapped * refactor: improve logic * style: use `---` doc comments * refactor: improve logic * chore: housekeeping * ci: add pnpm step * ci: init submodules * test: use lune * refactor: improve structure and alien-signals integration * ci: update test file path * feat: add peek and roblox-ts types * feat: add deep freeze flag, misc refactors * refactor: reduce type casting, housekeeping * refactor: rewrite untracked, update alien-signals * chore: update eslint, housekeeping * refactor: start charm-sync rewrite * fix: send init payload even if atom did not update * test: add all sync tests * feat: prepare for alpha release * feat: add peek, make untracked escape scope * fix: wrap hooks in untracked, update types * feat: add flag for inner effect tracking * refactor: add docs, remove some modules * refactor: align with alien-signals 3.0 * feat: add signal api * refactor: update charm sync api * feat: update alien-signals * refactor: remove unnecessary features, update docs * feat: finalize sync docs * docs: update sync section * docs: simplify examples * docs: capitalize headers * docs: add migration tips * docs: fix whitespace * docs: rephrase computed arg change * refactor: rename batch, misc fixes & perf updates * refactor: simplify charm sync validation * feat: update alien-signals, add recursion flag * feat: add `recursive()` * fix: allow dispose in observers * feat: add `trigger()`, refactor source * docs: update readme * chore: prepare release candidate * test: make some tests more reliable * docs: fix typo * feat: add `reactive()` * chore: bump versions * docs: reword reactive docs * docs: fix typo * feat: add `toRaw()` * fix: check for nil diffs * chore: bump versions * perf: do not create proxies for iteration * fix: make `toRaw` track all calls * fix: check none before patching mutable tables * chore: bump charm-sync version * docs: add fishing game example project * feat: sync signals that return reactive proxy * fix: refine reactive proxy logic * fix: prevent early reactive gc, alien-signals 3.1.1 * fix: wrap iterated values in `reactive()` * fix: loosen client signal types * chore: bump release candidate * fix: remove unsynced signals immediately * test: use lute for tests * chore: bump versions * ci: set up lute * refactor: improve source readability * ci: upgrade lute * build: loosen workspace version requirements * chore: bump deps * fix: update signal overload for setter (#58) * fix: add missing recursed check * test: add important vue reactivity tests * chore: fix react tests, run stylua * chore: update vide * docs: improve intro and explain getters * docs: adjust ordering by importance * docs: move listen nesting note * build: fix react peer dep for ci * chore: update lockfile * ci: use javascript eslint config * ci: ignore eslint config file * refactor: move test directories * feat: allow recursion in effects by default * release: charm v0.11.0-rc.4 * refactor: remove recursive() * refactor: reorganize repo, create deep-charm * docs: rephrase some sections * feat: export getter and setter types * docs: rephrase intro again * feat!: run listen and subscribe callback in untracked * refactor!: remove peek * docs: note peek in migration guide * release: charm v0.11.0-rc.5 * release: charm-sync v0.4.0-rc.7 * release: react-charm v0.4.0-rc.4 * fix: remove old keys when updating key in `mapped()` * refactor: shorten error traceback, housekeeping * refactor: keep error level in some cases * fix: check if cleanup functions disposed effect * refactor!: run effects in batched * ci: check eslint and prettier * perf: run observe fn in untracked * perf: call mapper as-is in `mapped()` * refactor: error for effect cleanup errors * refactor: use new type solver * ci: disable new solver flag until 0.714 * chore: housekeeping * refactor: improve errors in nonstrict, optimize noyield * chore: housekeeping * refactor: satisfy new solver * refactor: improve error traceback * docs: link roblox signals * chore: housekeeping * perf: remove `clearPending` inline operation * refactor: check type of cleanup * ci: remove selene * fix: always return pending value in signal setter * test: add multi benchmark * release: charm v0.11.0-rc.6 * test: add cleanup order tests * chore: bump deps * docs: add warning for deep-charm and note for `observe()` --------- Co-authored-by: safazi <safazics@gmail.com>
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148 changed files with 9222 additions and 4384 deletions
97
packages/charm-sync/test/e2e.test.luau
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97
packages/charm-sync/test/e2e.test.luau
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local Charm = require("../Charm")
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local DeepCharm = require("../../deep-charm/src")
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local client = require("../src/client")
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local config = require("../src/config")
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local server = require("../src/server")
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local test = require("../../../tests/test")
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test.afterEach(function()
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server.reset()
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client.removeAllSignals()
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config.preserveHistory = false
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end)
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test("should replicate server state to client", function()
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local target = {}
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local serverA = Charm.atom({ count = 0 })
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local serverB = DeepCharm.reactive({ count = 0 })
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local clientA = Charm.atom({ count = -1 })
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local clientB = DeepCharm.reactive({ count = -1 })
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client.addSignals({ a = clientA, b = clientB })
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server.addSignalsToClient(target, { a = serverA, b = serverB })
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server.connect(function(syncTarget, payloads)
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if syncTarget == target then
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client.patch(payloads)
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end
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end)
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server.flush()
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assert(clientA().count == 0, "Client atom A should be initialized to 0")
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assert(clientB.count == 0, "Client reactive B should be initialized to 0")
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serverA({ count = 1 })
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serverB.count = 1
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server.flush()
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assert(clientA().count == 1, "Client atom A should be updated to 1")
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assert(clientB.count == 1, "Client reactive B should be updated to 1")
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local runs = -1
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Charm.effect(function()
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local _ = clientB.count
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runs += 1
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end)
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serverA({ count = 2 })
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server.flush()
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assert(clientA().count == 2, "Client atom A should be updated to 2")
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assert(runs == 0, "Client reactive B should not trigger update")
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end)
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test("should replicate historical server state to client", function()
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local target = {}
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local serverA = Charm.atom({ count = 0 })
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local serverB = DeepCharm.reactive({ count = 0 })
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local clientA = Charm.atom({ count = -1 })
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local clientB = DeepCharm.reactive({ count = -1 })
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config.preserveHistory = true
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client.addSignals({ a = clientA, b = clientB })
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server.addSignalsToClient(target, { a = serverA, b = serverB })
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server.connect(function(syncTarget, payloads)
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if syncTarget == target then
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client.patch(payloads)
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end
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end)
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local expectedA = { -1, 0, 1, 2, 3, 4 }
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local expectedB = { -1, 0, 1, 2 }
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Charm.effect(function()
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local expected = table.remove(expectedA, 1)
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assert(expected == clientA().count, `Client reactive A should be {expected}`)
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end)
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Charm.effect(function()
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local expected = table.remove(expectedB, 1)
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assert(expected == clientB.count, `Client reactive B should be {expected}`)
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end)
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server.flush()
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serverA({ count = 1 })
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serverA({ count = 2 })
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serverB.count = 1
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serverB.count = 2
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server.flush()
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assert(clientA().count == 2, "Client atom A should be updated to 2")
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assert(clientB.count == 2, "Client reactive B should be updated to 2")
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serverA({ count = 3 })
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serverA({ count = 4 })
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server.flush()
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assert(clientA().count == 4, "Client atom A should be updated to 4")
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end)
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return {}
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