mirror of
https://github.com/littensy/charm.git
synced 2026-10-20 17:51:37 +00:00
refactor: update charm sync api
This commit is contained in:
parent
1e0b10aef6
commit
32788b19e1
13 changed files with 359 additions and 335 deletions
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@ -2,8 +2,6 @@ local Charm = require("../../Charm")
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local client = require("../client")
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local suite = require("../../../../test/suite")
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local atom = Charm.atom
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local subscribe = Charm.subscribe
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local test = suite.test
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local afterEach = suite.afterEach
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@ -11,29 +9,29 @@ afterEach(function()
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client.reset()
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end)
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test("should sync state payload", function()
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local a = atom(1)
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test("should hydrate atom", function()
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local a = Charm.atom(1)
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client.syncAtoms({ a = a })
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client.applyPayloads({
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client.register({ a = a })
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client.hydrate({
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{ type = "init", data = { a = 2 } },
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})
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assert(a() == 2, "should set a to the initial value")
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end)
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test("should sync state patch", function()
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local a = atom({ b = 1, c = 2 })
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test("should merge patch", function()
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local a = Charm.atom({ b = 1, c = 2 })
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local previous = a()
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client.syncAtoms({ a = a })
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client.applyPayloads({
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client.register({ a = a })
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client.hydrate({
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{ type = "init", data = { a = a() } },
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})
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assert(a() == previous, "should set a to the initial value")
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client.applyPayloads({
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client.hydrate({
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{ type = "patch", data = { a = { b = 3 } } },
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})
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@ -43,17 +41,17 @@ test("should sync state patch", function()
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end)
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test("should fix sparse array patches", function()
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local a = atom({ 1 })
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local a = Charm.atom({ 1 })
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client.syncAtoms({ a = a })
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client.applyPayloads({
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client.register({ a = a })
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client.hydrate({
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{ type = "init", data = { a = a() } },
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})
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-- This patch would be the result of a diff between { 1 } and { 1, 2 } that
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-- was JSON-serialized and deserialized. The client should be able to catch
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-- this and convert the string key back to a number.
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client.applyPayloads({
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client.hydrate({
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{ type = "patch", data = { a = { ["2"] = 2 } } },
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})
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@ -61,21 +59,21 @@ test("should fix sparse array patches", function()
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assert(a()[2] == 2, "should convert serialized arrays to use numbers")
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end)
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test("should apply multiple patches", function()
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local a = atom(1)
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test("should merge multiple patches", function()
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local a = Charm.atom(1)
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local calls = {}
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client.syncAtoms({ a = a })
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client.register({ a = a })
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subscribe(a, function(value)
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Charm.subscribe(a, function(value)
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table.insert(calls, value)
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end)
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client.applyPayloads({
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client.hydrate({
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{ type = "init", data = { a = a() } },
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})
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client.applyPayloads({
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client.hydrate({
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{ type = "patch", data = { a = 2 } },
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{ type = "patch", data = { a = 3 } },
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})
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@ -85,25 +83,25 @@ test("should apply multiple patches", function()
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end)
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test("should batch patches", function()
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local a = atom(0)
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local b = atom(0)
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local a = Charm.atom(0)
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local b = Charm.atom(0)
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local states = {}
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client.syncAtoms({ a = a, b = b })
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client.register({ a = a, b = b })
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subscribe(a, function()
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Charm.subscribe(a, function()
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states.b = b()
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end)
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subscribe(b, function()
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Charm.subscribe(b, function()
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states.a = a()
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end)
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client.applyPayloads({
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client.hydrate({
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{ type = "init", data = { a = a(), b = b() } },
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})
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client.applyPayloads({
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client.hydrate({
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{ type = "patch", data = { a = 1, b = 2 } },
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})
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@ -20,11 +20,11 @@ test("should replicate server state to client", function()
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local clientA = Charm.atom({ count = -1 })
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local clientB = Charm.atom({ count = -1 })
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client.syncAtoms({ a = clientA, b = clientB })
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server.syncAtomsToClient(target, { a = serverA, b = serverB })
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server.startSync(function(syncTarget, payloads)
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client.register({ a = clientA, b = clientB })
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server.subscribeClient(target, { a = serverA, b = serverB })
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server.connect(function(syncTarget, payloads)
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if syncTarget == target then
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client.applyPayloads(payloads)
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client.hydrate(payloads)
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end
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end)
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@ -54,11 +54,11 @@ test("should replicate historical server state to client", function()
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config.preserveHistory = true
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client.syncAtoms({ a = clientA, b = clientB })
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server.syncAtomsToClient(target, { a = serverA, b = serverB })
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server.startSync(function(syncTarget, payloads)
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client.register({ a = clientA, b = clientB })
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server.subscribeClient(target, { a = serverA, b = serverB })
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server.connect(function(syncTarget, payloads)
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if syncTarget == target then
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client.applyPayloads(payloads)
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client.hydrate(payloads)
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end
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end)
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@ -20,8 +20,8 @@ test("should replicate state changes", function()
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local c = Charm.atom(0)
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local target, payloads
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server.syncAtomsToClient(client, { a = a, b = b, c = c })
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server.startSync(function(...)
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server.subscribeClient(client, { a = a, b = b, c = c })
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server.connect(function(...)
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target, payloads = ...
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end)
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@ -47,8 +47,8 @@ test("should replicate partial state patches", function()
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local b = Charm.atom(0 :: number?)
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local target, payloads
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server.syncAtomsToClient(client, { a = a, b = b })
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server.startSync(function(...)
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server.subscribeClient(client, { a = a, b = b })
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server.connect(function(...)
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target, payloads = ...
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end)
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@ -75,8 +75,8 @@ test("should init new clients", function()
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local a = Charm.atom(0)
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local payloadsA, payloadsB
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server.syncAtomsToClient(clientA, { a = a })
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server.startSync(function(target, payloads)
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server.subscribeClient(clientA, { a = a })
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server.connect(function(target, payloads)
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if target == clientA then
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payloadsA = payloads
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elseif target == clientB then
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@ -89,7 +89,7 @@ test("should init new clients", function()
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assert(payloadsA[1].type == "init", "Expected first payload to be init for client A")
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assert(payloadsA[1].data.a == a(), "Expected init payload to contain atom 'a' for client A")
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server.syncAtomsToClient(clientB, { a = a })
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server.subscribeClient(clientB, { a = a })
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a(2)
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server.flush()
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assert(payloadsA[1].type == "patch", "Expected first payload to be patch for client A")
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@ -104,13 +104,13 @@ test("should init new atoms", function()
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local b = Charm.atom(0)
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local target, payloads
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server.syncAtomsToClient(client, { a = a })
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server.startSync(function(...)
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server.subscribeClient(client, { a = a })
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server.connect(function(...)
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target, payloads = ...
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end)
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server.flush()
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server.syncAtomsToClient(client, { b = b })
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server.subscribeClient(client, { b = b })
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a(1)
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b(1)
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server.flush()
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@ -129,9 +129,9 @@ test("should only replicate to synced clients", function()
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local b = Charm.atom(0)
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local payloadsA, payloadsB
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server.syncAtomsToClient(clientA, { a = a })
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server.syncAtomsToClient(clientB, { b = b })
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server.startSync(function(target, payloads)
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server.subscribeClient(clientA, { a = a })
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server.subscribeClient(clientB, { b = b })
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server.connect(function(target, payloads)
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if target == clientA then
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payloadsA = payloads
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elseif target == clientB then
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@ -170,8 +170,8 @@ test("should validate state", function()
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local client = {}
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local a = Charm.atom({})
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server.syncAtomsToClient(client, { a = a })
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server.startSync(function() end)
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server.subscribeClient(client, { a = a })
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server.connect(function() end)
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a({ [0.5] = true })
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assert(not pcall(server.flush), "Expected server.flush to fail")
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@ -185,8 +185,8 @@ test("should serialize state", function()
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local a = Charm.atom({ 1, 2, 3, 4, 5 })
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local payloads
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server.syncAtomsToClient(client, { a = a })
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server.startSync(function(_, p)
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server.subscribeClient(client, { a = a })
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server.connect(function(_, p)
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payloads = p
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end)
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server.flush()
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@ -213,8 +213,8 @@ describe("historical", function()
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local c = Charm.atom(0)
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local target, payloads
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server.syncAtomsToClient(client, { a = a, b = b, c = c })
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server.startSync(function(...)
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server.subscribeClient(client, { a = a, b = b, c = c })
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server.connect(function(...)
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target, payloads = ...
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end)
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@ -242,8 +242,8 @@ describe("historical", function()
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local a = Charm.atom(0)
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local payloadsA, payloadsB
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server.syncAtomsToClient(clientA, { a = a })
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server.startSync(function(target, payloads)
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server.subscribeClient(clientA, { a = a })
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server.connect(function(target, payloads)
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if target == clientA then
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payloadsA = payloads
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elseif target == clientB then
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@ -259,7 +259,7 @@ describe("historical", function()
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assert(payloadsA[2].type == "patch", "Expected second payload to be patch for client A")
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assert(payloadsA[2].data.a == 2, "Expected second patch payload to contain atom 'a' with value 1 for client A")
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server.syncAtomsToClient(clientB, { a = a })
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server.subscribeClient(clientB, { a = a })
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a(3)
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a(4)
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server.flush()
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@ -278,8 +278,8 @@ describe("historical", function()
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local b = Charm.atom(0)
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local payloads
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server.syncAtomsToClient(client, { a = a })
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server.startSync(function(_, ...)
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server.subscribeClient(client, { a = a })
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server.connect(function(_, ...)
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payloads = ...
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end)
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@ -287,7 +287,7 @@ describe("historical", function()
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assert(payloads[1].type == "init", "Expected first payload to be init")
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assert(payloads[1].data.a == 0, "Expected init payload to contain atom 'a'")
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server.syncAtomsToClient(client, { b = b })
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server.subscribeClient(client, { b = b })
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a(1)
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a(2)
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b(1)
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@ -8,8 +8,8 @@ suite.describe("e2e", function()
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require("./e2e.spec")
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end)
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suite.describe("flatten", function()
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require("./flatten.spec")
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suite.describe("utils", function()
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require("./utils.spec")
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end)
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suite.describe("patch", function()
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@ -1,17 +1,18 @@
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local Charm = require("../../Charm")
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local flatten = require("../flatten")
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local suite = require("../../../../test/suite")
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local utils = require("../utils")
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local atom = Charm.atom
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local test = suite.test
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test("should flatten atoms", function()
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local getF, setF = Charm.signal(0)
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local input = {
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a = atom(0),
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b = { c = atom(0) },
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d = { e = { f = atom(0) } },
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d = { e = { f = utils.signalToAtom(getF, setF) } },
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}
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local result = flatten(input)
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local result = utils.flattenState(input)
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assert(result.a == input.a, "should flatten the first level")
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assert(result["b/c"] == input.b.c, "should flatten the second level")
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@ -2,46 +2,43 @@ local Charm = require("../Charm")
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local patch = require("./patch")
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local types = require("./types")
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type Atom<T = any> = Charm.Atom<T>
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type SyncPayload = types.SyncPayload
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local atomRegister: { [string]: Charm.Atom } = {}
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local trackedAtoms: { [string]: Atom } = {}
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--- Registers atoms to be kept in sync with the server. Atoms with matching
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--- keys on the server will be synced to these atoms.
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--- Registers a map of atoms to the state with the corresponding keys on the
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--- server. When the server sends updates, these atoms will be hydrated with
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--- the new values.
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---
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--- @param atoms An object mapping string keys to atoms to be synced.
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local function syncAtoms(atoms: { [string]: Charm.Atom })
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--- If syncing signals instead of atoms, you can use `signalToAtom` to sync
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--- signal getters and setters.
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---
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--- @param atoms A map of atoms to sync with the server.
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local function register(atoms: { [string]: Atom })
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for key, atom in atoms do
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if atomRegister[key] and atomRegister[key] ~= atom then
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warn("[Charm] Attempted to sync different atoms with the same key:", key)
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continue
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end
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atomRegister[key] = atom
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trackedAtoms[key] = atom
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end
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end
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--- Unregisters one or more atoms from being kept in sync with the server.
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--- The atoms will retain their current values, but will no longer receive
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--- updates from the server.
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---
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--- @param keys The keys of the atoms to stop syncing.
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local function unsyncAtoms(...: string)
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--- Unregisters from server state updates for the given keys. The atoms
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--- will retain their current values, but will no longer receive updates
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--- from the server.
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local function unregister(...: string)
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for index = 1, select("#", ...) do
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local key = select(index, ...)
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atomRegister[key] = nil
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trackedAtoms[key] = nil
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end
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end
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--- Unregisters all atoms from being kept in sync with the server. The
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--- atoms will retain their current values, but will no longer receive
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--- updates from the server.
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--- Unsubscribes from all server state updates.
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local function reset()
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table.clear(atomRegister)
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table.clear(trackedAtoms)
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end
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local function applyInitPayload(data: { [string]: any })
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for key, value in data do
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local atom = atomRegister[key]
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local atom = trackedAtoms[key]
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if atom then
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atom(value)
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end
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@ -51,23 +48,22 @@ end
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local function applyPatchPayload(data: { [string | number]: any })
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local target = {}
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for key, atom in atomRegister do
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for key, atom in trackedAtoms do
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target[key] = atom()
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end
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target = patch.apply(target, data)
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for key, atom in atomRegister do
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for key, atom in trackedAtoms do
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atom(target[key])
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end
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end
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--- Applies one or more payloads received from the server to the synced
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--- atoms. Payloads are state patches or initial state updates sent by the
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--- server, and are usually received via a remote event.
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--- Merges the server's state patches into the client's state, either
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--- initializing it with the full state or merging a partial patch.
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---
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--- @param payloads The payloads to apply.
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local function applyPayloads(payloads: { SyncPayload })
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--- @param payloads The state updates received from the server.
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local function hydrate(payloads: { SyncPayload })
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for _, payload in payloads do
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if payload.type == "init" then
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Charm.batched(applyInitPayload, payload.data)
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@ -78,8 +74,8 @@ local function applyPayloads(payloads: { SyncPayload })
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end
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return {
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syncAtoms = syncAtoms,
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unsyncAtoms = unsyncAtoms,
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register = register,
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unregister = unregister,
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reset = reset,
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applyPayloads = applyPayloads,
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hydrate = hydrate,
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}
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@ -1,30 +0,0 @@
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type NestedAtomMap = {
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[string]: NestedAtomMap | () -> any,
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}
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--- Flattens a nested atom map into a single object with slash-separated keys.
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--- Useful for recursively collecting atoms returned by modules.
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---
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--- @param atoms The nested atom map to flatten.
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--- @return A flattened atom map.
|
||||
local function flatten(atoms: NestedAtomMap): { [string]: () -> any }
|
||||
local result: { [string]: () -> any } = {}
|
||||
|
||||
local function visit(node: NestedAtomMap, path: string)
|
||||
for key, value in node do
|
||||
local location = if path == "" then key else path .. "/" .. key
|
||||
|
||||
if type(value) == "table" then
|
||||
visit(value, location)
|
||||
else
|
||||
result[location] = value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
visit(atoms, "")
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
return flatten
|
||||
130
packages/charm-sync/src/index.d.ts
vendored
130
packages/charm-sync/src/index.d.ts
vendored
|
|
@ -33,29 +33,29 @@ type DataType = DataTypes[keyof DataTypes];
|
|||
* If a value was removed, it is replaced with `None`. This can be checked
|
||||
* using the `isNone` function.
|
||||
*/
|
||||
export type SyncPatch<State, Serialize extends boolean = true> = MaybeNone<State> | State extends
|
||||
export type SyncPatch<State, FixArrays extends boolean = true> = MaybeNone<State> | State extends
|
||||
| ReadonlyMap<infer K, infer V>
|
||||
| Map<infer K, infer V>
|
||||
? ReadonlyMap<K, SyncPatch<V, Serialize> | None>
|
||||
? ReadonlyMap<K, SyncPatch<V, FixArrays> | None>
|
||||
: State extends Set<infer T> | ReadonlySet<infer T>
|
||||
? ReadonlyMap<T, true | None>
|
||||
: State extends readonly (infer T)[]
|
||||
? Serialize extends true
|
||||
? ReadonlyMap<string | number, SyncPatch<T, Serialize> | None>
|
||||
: readonly (SyncPatch<T, Serialize> | None | undefined)[]
|
||||
? FixArrays extends true
|
||||
? ReadonlyMap<string | number, SyncPatch<T, FixArrays> | None>
|
||||
: readonly (SyncPatch<T, FixArrays> | None | undefined)[]
|
||||
: State extends DataType
|
||||
? State
|
||||
: State extends object
|
||||
? { readonly [P in keyof State]?: SyncPatch<State[P], Serialize> }
|
||||
? { readonly [P in keyof State]?: SyncPatch<State[P], FixArrays> }
|
||||
: State;
|
||||
|
||||
/**
|
||||
* A payload that can be sent from the server to the client to synchronize
|
||||
* state between the two.
|
||||
*/
|
||||
export type SyncPayload<Selectors extends SelectorMap = SelectorMap, Serialize extends boolean = true> =
|
||||
export type SyncPayload<Selectors extends SelectorMap = SelectorMap, FixArrays extends boolean = true> =
|
||||
| { type: "init"; data: StateOfMap<Selectors> }
|
||||
| { type: "patch"; data: SyncPatch<StateOfMap<Selectors>, Serialize> };
|
||||
| { type: "patch"; data: SyncPatch<StateOfMap<Selectors>, FixArrays> };
|
||||
|
||||
/**
|
||||
* Global configuration options that affect the behavior of Charm Sync.
|
||||
|
|
@ -102,38 +102,37 @@ export const config: {
|
|||
*/
|
||||
export namespace client {
|
||||
/**
|
||||
* Registers atoms to be kept in sync with the server. Atoms with matching
|
||||
* keys on the server will be synced to these atoms.
|
||||
* Registers a map of atoms to the state with the corresponding keys on the
|
||||
* server. When the server sends updates, these atoms will be hydrated with
|
||||
* the new values.
|
||||
*
|
||||
* @param atoms An object mapping string keys to atoms to be synced.
|
||||
* If syncing signals instead of atoms, you can use `signalToAtom` to sync
|
||||
* signal getters and setters as atoms.
|
||||
*
|
||||
* @param atoms A map of atoms to sync with the server.
|
||||
*/
|
||||
export function syncAtoms(atoms: { [key: string]: Atom<any> }): void;
|
||||
export function register(atoms: { [key: string]: Atom<any> }): void;
|
||||
|
||||
/**
|
||||
* Unregisters one or more atoms from being kept in sync with the server.
|
||||
* The atoms will retain their current values, but will no longer receive
|
||||
* updates from the server.
|
||||
*
|
||||
* @param keys The keys of the atoms to stop syncing.
|
||||
* Unregisters from server state updates for the given keys. The atoms
|
||||
* will retain their current values, but will no longer receive updates
|
||||
* from the server.
|
||||
*/
|
||||
export function unsyncAtoms(...keys: string[]): void;
|
||||
export function unregister(...keys: string[]): void;
|
||||
|
||||
/**
|
||||
* Unregisters all atoms from being kept in sync with the server. The
|
||||
* atoms will retain their current values, but will no longer receive
|
||||
* updates from the server.
|
||||
* Unsubscribes from all server state updates.
|
||||
*/
|
||||
export function reset(): void;
|
||||
|
||||
/**
|
||||
* Applies one or more payloads received from the server to the synced
|
||||
* atoms. Payloads are state patches or initial state updates sent by the
|
||||
* server, and are usually received via a remote event.
|
||||
* Merges the server's state patches into the client's state, either
|
||||
* initializing it with the full state or merging a partial patch.
|
||||
*
|
||||
* @param payloads The payloads to apply.
|
||||
* @param payloads The state updates received from the server.
|
||||
*/
|
||||
export function applyPayloads<Atoms extends { [key: string]: Atom<any> }, Serialize extends boolean = true>(
|
||||
payloads: SyncPayload<Atoms, Serialize>[],
|
||||
export function hydrate<Atoms extends { [key: string]: Atom<any> }, FixArrays extends boolean = true>(
|
||||
payloads: SyncPayload<Atoms, FixArrays>[],
|
||||
): void;
|
||||
}
|
||||
|
||||
|
|
@ -142,61 +141,62 @@ export namespace client {
|
|||
*/
|
||||
export namespace server {
|
||||
/**
|
||||
* Registers atoms to be kept in sync with a specific client. Should be
|
||||
* called when a player joins the game to start syncing atoms to them. Call
|
||||
* `unsyncAtomsFromClient` or `unsyncClient` to stop syncing.
|
||||
* Subscribes a client to the given atoms. When an update occurs, the client
|
||||
* will receive a partial state patch to merge into their local state. May be
|
||||
* called multiple times to subscribe to additional keys.
|
||||
*
|
||||
* Each atom should be assigned a unique key, allowing the server to re-use
|
||||
* patches between multiple clients.
|
||||
* Atoms, signals converted to atoms, and signal getter functions are allowed.
|
||||
* Note that the client still requires some way to set the state, so
|
||||
* registering signals on the client should be done through `signalToAtom()`.
|
||||
*
|
||||
* @param client The player to sync atoms to.
|
||||
* @param atoms An object mapping string keys to atoms to be synced.
|
||||
* @param client The client receiving state updates.
|
||||
* @param atoms A map of atoms to sync with the client.
|
||||
*/
|
||||
export function syncAtomsToClient(client: Player, atoms: { [key: string]: Atom<any> }): void;
|
||||
export function subscribeClient(client: Player, atoms: { [key: string]: Atom<any> }): void;
|
||||
|
||||
/**
|
||||
* Unregisters one or more atoms from being kept in sync with a specific
|
||||
* client.
|
||||
* Unsubscribes a client from receiving all state updates. To only unsubscribe
|
||||
* from specific keys, use `unsubscribeClientFrom` instead.
|
||||
*
|
||||
* @param client The player to stop syncing atoms to.
|
||||
* @param keys The keys of the atoms to stop syncing.
|
||||
* @param client The client receiving state updates.
|
||||
*/
|
||||
export function unsyncAtomsFromClient(client: Player, ...keys: string[]): void;
|
||||
export function unsubscribeClient(client: Player): void;
|
||||
|
||||
/**
|
||||
* Unregisters all atoms from being kept in sync with a specific client.
|
||||
* Should be called when a player leaves the game.
|
||||
* Unsubscribes a client from receiving updates for the given keys.
|
||||
*
|
||||
* @param client The player to stop syncing atoms to.
|
||||
* @param client The client receiving state updates.
|
||||
* @param keys The keys of the state to unsubscribe from.
|
||||
*/
|
||||
export function unsyncClient(client: Player): void;
|
||||
export function unsubscribeClientFrom(client: Player, ...keys: string[]): void;
|
||||
|
||||
/**
|
||||
* Starts automatically syncing registered atoms to clients. Patches will
|
||||
* be sent to clients whenever the atoms are updated.
|
||||
* Uses the callback to send state updates to clients that are subscribed
|
||||
* to state changes. Starts automatically sending updates at the interval
|
||||
* specified in `config.interval`.
|
||||
*
|
||||
* @param onSync The function to call when patches can be sent to a client.
|
||||
* @param onSync Called when sending patches to a client.
|
||||
*/
|
||||
export function startSync<Atoms extends { [key: string]: Atom<any> }, Serialize extends boolean = true>(
|
||||
onSync: (client: Player, payloads: SyncPayload<Atoms, Serialize>[]) => void,
|
||||
export function connect<Atoms extends { [key: string]: Atom<any> }, FixArrays extends boolean = true>(
|
||||
onSync: (client: Player, payloads: SyncPayload<Atoms, FixArrays>[]) => void,
|
||||
): void;
|
||||
|
||||
/**
|
||||
* Stops automatically syncing registered atoms to clients. Patches will
|
||||
* no longer be sent to clients until `startSync` is called again.
|
||||
* Stops syncing state updates to clients at the automatic interval.
|
||||
* Flushing can still be performed manually via `flush`.
|
||||
*/
|
||||
export function stopSync(): void;
|
||||
export function disconnect(): void;
|
||||
|
||||
/**
|
||||
* Immediately sends pending updates and initial states to all clients.
|
||||
* Normally, updates are sent at the interval specified in `config.interval`.
|
||||
* Calling this function forces all pending updates to be sent immediately.
|
||||
* Immediately sends pending updates to all clients. Normally, updates are
|
||||
* sent at the interval specified in `config.interval`, but this function
|
||||
* can be used to force an immediate sync.
|
||||
*/
|
||||
export function flush(): void;
|
||||
|
||||
/**
|
||||
* Unregisters all atoms from being kept in sync with all clients, and
|
||||
* stops automatic syncing.
|
||||
* Unsubscribes all clients, stops tracking all state, and disconnects
|
||||
* from the automatic sync interval.
|
||||
*/
|
||||
export function reset(): void;
|
||||
}
|
||||
|
|
@ -204,8 +204,8 @@ export namespace server {
|
|||
export namespace patch {
|
||||
/**
|
||||
* Converts `nil` values to the special `None` symbol. This is useful when
|
||||
* preparing data for serialization, since `nil` can represent both the absence
|
||||
* of a value and the removal of a value in patches.
|
||||
* preparing data for serialization, since `nil` can represent both the
|
||||
* absence of a value and the removal of a value in patches.
|
||||
*/
|
||||
export function nilToNone<T>(value: T | undefined): T | None;
|
||||
|
||||
|
|
@ -217,10 +217,10 @@ export namespace patch {
|
|||
* @param nextState The next state.
|
||||
* @returns A patch that can be applied to the current state.
|
||||
*/
|
||||
export function diff<State, Serialize extends boolean = true>(
|
||||
export function diff<State, FixArrays extends boolean = true>(
|
||||
currentState: State,
|
||||
nextState: State,
|
||||
): SyncPatch<State, Serialize>;
|
||||
): SyncPatch<State, FixArrays>;
|
||||
|
||||
/**
|
||||
* Applies a patch to a state and returns the resulting value.
|
||||
|
|
@ -229,9 +229,9 @@ export namespace patch {
|
|||
* @param statePatch The patches to apply.
|
||||
* @returns The new state with the patch applied.
|
||||
*/
|
||||
export function apply<State, Serialize extends boolean = true>(
|
||||
export function apply<State, FixArrays extends boolean = true>(
|
||||
currentState: State,
|
||||
statePatch: SyncPatch<State, Serialize>,
|
||||
statePatch: SyncPatch<State, FixArrays>,
|
||||
): State;
|
||||
}
|
||||
|
||||
|
|
@ -247,8 +247,6 @@ type AppendPath<Path extends Key | undefined, Name extends Key> = undefined exte
|
|||
: never
|
||||
: never;
|
||||
|
||||
type UnionToIntersection<U> = (U extends any ? (k: U) => void : never) extends (k: infer I) => void ? I : never;
|
||||
|
||||
type IntersectValues<T> = UnionToIntersection<{ readonly [K in keyof T]: T[K] }[keyof T]>;
|
||||
|
||||
export type FlattenNestedAtoms<
|
||||
|
|
@ -269,7 +267,7 @@ export type FlattenNestedAtoms<
|
|||
* @param atoms The nested atom map to flatten.
|
||||
* @returns A flattened atom map.
|
||||
*/
|
||||
export function flatten<Atoms extends NestedAtomMap>(atoms: Atoms): FlattenNestedAtoms<Atoms>;
|
||||
export function flattenAtoms<Atoms extends NestedAtomMap>(atoms: Atoms): FlattenNestedAtoms<Atoms>;
|
||||
|
||||
/**
|
||||
* Checks whether a value is `None`. If `true`, the value is scheduled to be
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
local client = require("@self/client")
|
||||
local config = require("@self/config")
|
||||
local flatten = require("@self/flatten")
|
||||
local patch = require("@self/patch")
|
||||
local server = require("@self/server")
|
||||
local types = require("@self/types")
|
||||
local utils = require("@self/utils")
|
||||
|
||||
export type None = types.None
|
||||
export type SyncPayload = types.SyncPayload
|
||||
|
|
@ -14,5 +14,6 @@ return {
|
|||
server = server,
|
||||
patch = patch,
|
||||
isNone = patch.isNone,
|
||||
flatten = flatten,
|
||||
flattenState = utils.flattenState,
|
||||
signalToAtom = utils.signalToAtom,
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,85 +7,95 @@ type SyncPayload = types.SyncPayload
|
|||
|
||||
local globals = Charm.globals
|
||||
|
||||
type RegisteredAtom<T = any> = {
|
||||
callback: () -> T,
|
||||
type SyncStatus = number
|
||||
|
||||
type ClientAtoms = {
|
||||
[string]: SyncStatus,
|
||||
}
|
||||
|
||||
type TrackedState<T = any> = {
|
||||
getter: () -> T,
|
||||
currentValue: T,
|
||||
previousValue: T,
|
||||
dispose: () -> (),
|
||||
}
|
||||
|
||||
type SyncStatus = number
|
||||
type StateUpdate = {
|
||||
key: string,
|
||||
currentValue: any,
|
||||
previousValue: any,
|
||||
}
|
||||
|
||||
local PENDING_INITIAL_STATE: SyncStatus = 0
|
||||
local LISTENING_FOR_CHANGES: SyncStatus = 1
|
||||
|
||||
local atomRegister: { [string]: RegisteredAtom } = {}
|
||||
local clientRegister: { [any]: { [string]: SyncStatus } } = {}
|
||||
local globalUpdates: { { key: string, currentValue: any, previousValue: any } } = {}
|
||||
local trackedAtoms: { [string]: TrackedState } = {}
|
||||
local globalUpdates: { StateUpdate } = {}
|
||||
local clients: { [any]: ClientAtoms } = {}
|
||||
|
||||
local connection: RBXScriptConnection?
|
||||
local onSyncCallback: (client: any, payloads: { SyncPayload }) -> ()?
|
||||
local syncCallback: (client: any, payloads: { SyncPayload }) -> ()?
|
||||
|
||||
local function syncGlobalAtom<T>(key: string, callback: () -> T)
|
||||
if atomRegister[key] then
|
||||
if atomRegister[key].callback ~= callback then
|
||||
warn("[Charm] Attempted to sync different atoms with the same key:", key)
|
||||
local function startTracking<T>(key: string, getter: () -> T)
|
||||
if trackedAtoms[key] then
|
||||
-- Ignore duplicates, but warn against name collisions
|
||||
if trackedAtoms[key].getter ~= getter then
|
||||
warn("[Charm] Attempted to sync different states with the same key:", key)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local registeredAtom: RegisteredAtom<T> = {
|
||||
callback = callback,
|
||||
currentValue = callback(),
|
||||
previousValue = callback(),
|
||||
dispose = function() end,
|
||||
local value = getter()
|
||||
local trackedState = {
|
||||
getter = getter,
|
||||
currentValue = value,
|
||||
previousValue = value,
|
||||
}
|
||||
|
||||
registeredAtom.dispose = Charm.effect(function()
|
||||
local newValue = callback()
|
||||
trackedState.dispose = Charm.effect(function()
|
||||
local newValue = getter()
|
||||
|
||||
-- When preserving history, we need to keep track of previous values
|
||||
-- so we can create granular patches for each change.
|
||||
if config.preserveHistory and registeredAtom.currentValue ~= newValue then
|
||||
if config.preserveHistory and trackedState.currentValue ~= newValue then
|
||||
table.insert(globalUpdates, {
|
||||
key = key,
|
||||
currentValue = newValue,
|
||||
previousValue = registeredAtom.currentValue,
|
||||
previousValue = trackedState.previousValue,
|
||||
})
|
||||
end
|
||||
|
||||
registeredAtom.currentValue = newValue
|
||||
trackedState.currentValue = newValue
|
||||
end)
|
||||
|
||||
atomRegister[key] = registeredAtom
|
||||
trackedAtoms[key] = trackedState
|
||||
end
|
||||
|
||||
local function unsyncGlobalAtom(key: string)
|
||||
local registeredAtom = atomRegister[key]
|
||||
|
||||
if registeredAtom then
|
||||
registeredAtom.dispose()
|
||||
atomRegister[key] = nil
|
||||
local function stopTracking(key: string)
|
||||
local tracker = trackedAtoms[key]
|
||||
if tracker then
|
||||
tracker.dispose()
|
||||
trackedAtoms[key] = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function unsyncStaleGlobalAtoms()
|
||||
local function purgeUntracked()
|
||||
local active: { [string]: boolean } = {}
|
||||
|
||||
for _, clientAtoms in clientRegister do
|
||||
for _, clientAtoms in clients do
|
||||
for key in clientAtoms do
|
||||
active[key] = true
|
||||
end
|
||||
end
|
||||
|
||||
for key in atomRegister do
|
||||
for key in trackedAtoms do
|
||||
if not active[key] then
|
||||
unsyncGlobalAtom(key)
|
||||
stopTracking(key)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function createGlobalPatchHistory(): { any }
|
||||
local function diffGlobalUpdateBuffer(): { any }
|
||||
local patchCount = #globalUpdates
|
||||
local patches = table.create(patchCount)
|
||||
|
||||
|
|
@ -96,10 +106,10 @@ local function createGlobalPatchHistory(): { any }
|
|||
return patches
|
||||
end
|
||||
|
||||
local function createPayloadHistoryForClient(client: any, patches: { any }): { SyncPayload }
|
||||
local syncedAtoms = clientRegister[client]
|
||||
local function selectFromGlobalPatchList(client: any, globalPatches: { any }): { SyncPayload }
|
||||
local clientAtoms = clients[client]
|
||||
|
||||
if not syncedAtoms then
|
||||
if not clientAtoms then
|
||||
return {}
|
||||
end
|
||||
|
||||
|
|
@ -108,14 +118,14 @@ local function createPayloadHistoryForClient(client: any, patches: { any }): { S
|
|||
-- Iterate over all global updates and see if the client is interested in
|
||||
-- any of them. If so, we create a patch payload for the update.
|
||||
for index, update in globalUpdates do
|
||||
local patchData = patches[index]
|
||||
local patchData = globalPatches[index]
|
||||
|
||||
if not patchData then
|
||||
continue
|
||||
end
|
||||
|
||||
local key = update.key
|
||||
local status = syncedAtoms[key]
|
||||
local status = clientAtoms[key]
|
||||
|
||||
if status == LISTENING_FOR_CHANGES then
|
||||
table.insert(payloads, {
|
||||
|
|
@ -127,179 +137,180 @@ local function createPayloadHistoryForClient(client: any, patches: { any }): { S
|
|||
type = "init",
|
||||
data = { [key] = update.currentValue },
|
||||
})
|
||||
syncedAtoms[key] = LISTENING_FOR_CHANGES
|
||||
clientAtoms[key] = LISTENING_FOR_CHANGES
|
||||
end
|
||||
end
|
||||
|
||||
-- If a pending atom was never updated, we still need to send its initial
|
||||
-- state. This can happen if the atom was registered after its last change.
|
||||
local initPayload: { [string]: any } = {}
|
||||
local initData: { [string]: any } = {}
|
||||
|
||||
for key, status in syncedAtoms do
|
||||
local registeredAtom = atomRegister[key]
|
||||
for key, status in clientAtoms do
|
||||
local trackedState = trackedAtoms[key]
|
||||
|
||||
if status == PENDING_INITIAL_STATE and registeredAtom then
|
||||
initPayload[key] = registeredAtom.currentValue
|
||||
syncedAtoms[key] = LISTENING_FOR_CHANGES
|
||||
if status == PENDING_INITIAL_STATE and trackedState then
|
||||
initData[key] = trackedState.currentValue
|
||||
clientAtoms[key] = LISTENING_FOR_CHANGES
|
||||
end
|
||||
end
|
||||
|
||||
if next(initPayload) ~= nil then
|
||||
table.insert(payloads, 1, { type = "init" :: "init", data = initPayload })
|
||||
if next(initData) ~= nil then
|
||||
table.insert(payloads, 1, { type = "init" :: "init", data = initData })
|
||||
end
|
||||
|
||||
return payloads
|
||||
end
|
||||
|
||||
local function createGlobalPatch(): any
|
||||
local current: { [string]: any } = {}
|
||||
local previous: { [string]: any } = {}
|
||||
local function diffGlobalState(): any
|
||||
local currentGlobalState: { [string]: any } = {}
|
||||
local previousGlobalState: { [string]: any } = {}
|
||||
|
||||
for key, registeredAtom in atomRegister do
|
||||
current[key] = registeredAtom.currentValue
|
||||
previous[key] = registeredAtom.previousValue
|
||||
registeredAtom.previousValue = registeredAtom.currentValue
|
||||
for key, tracker in trackedAtoms do
|
||||
currentGlobalState[key] = tracker.currentValue
|
||||
previousGlobalState[key] = tracker.previousValue
|
||||
tracker.previousValue = tracker.currentValue
|
||||
end
|
||||
|
||||
return patch.diff(previous, current)
|
||||
return patch.diff(previousGlobalState, currentGlobalState)
|
||||
end
|
||||
|
||||
local function createPayloadForClient(client: any, patchData: any): { SyncPayload }
|
||||
local syncedAtoms = clientRegister[client]
|
||||
local payloads: { SyncPayload } = {}
|
||||
local function selectFromGlobalPatch(client: any, globalPatch: any): { SyncPayload }
|
||||
local clientAtoms = clients[client]
|
||||
|
||||
if not syncedAtoms then
|
||||
return payloads
|
||||
if not clientAtoms then
|
||||
return {}
|
||||
end
|
||||
|
||||
local initPayload: { [string]: any } = {}
|
||||
local patchPayload: { [string]: any } = {}
|
||||
local payloads: { SyncPayload } = {}
|
||||
local initData: { [string]: any } = {}
|
||||
local patchData: { [string]: any } = {}
|
||||
|
||||
-- Create patches for initialized atoms that changed, and add atoms that
|
||||
-- are still pending initial state to the init payload.
|
||||
for key, status in syncedAtoms do
|
||||
local registeredAtom = atomRegister[key]
|
||||
for key, status in clientAtoms do
|
||||
local trackedState = trackedAtoms[key]
|
||||
|
||||
if status == LISTENING_FOR_CHANGES then
|
||||
patchPayload[key] = patchData[key]
|
||||
patchData[key] = globalPatch[key]
|
||||
elseif status == PENDING_INITIAL_STATE then
|
||||
initPayload[key] = registeredAtom.currentValue
|
||||
syncedAtoms[key] = LISTENING_FOR_CHANGES
|
||||
initData[key] = trackedState.currentValue
|
||||
clientAtoms[key] = LISTENING_FOR_CHANGES
|
||||
end
|
||||
end
|
||||
|
||||
if next(initPayload) ~= nil then
|
||||
table.insert(payloads, { type = "init", data = initPayload })
|
||||
if next(initData) ~= nil then
|
||||
table.insert(payloads, { type = "init", data = initData })
|
||||
end
|
||||
|
||||
if next(patchPayload) ~= nil then
|
||||
table.insert(payloads, { type = "patch", data = patchPayload })
|
||||
if next(patchData) ~= nil then
|
||||
table.insert(payloads, { type = "patch", data = patchData })
|
||||
end
|
||||
|
||||
return payloads
|
||||
end
|
||||
|
||||
--- Registers atoms to be kept in sync with a specific client. Should be
|
||||
--- called when a player joins the game to start syncing atoms to them. Call
|
||||
--- `unsyncAtomsFromClient` or `unsyncClient` to stop syncing.
|
||||
--- Subscribes a client to the given atoms. When an update occurs, the client
|
||||
--- will receive a partial state patch to merge into their local state. May be
|
||||
--- called multiple times to subscribe to additional keys.
|
||||
---
|
||||
--- Each atom should be assigned a unique key, allowing the server to re-use
|
||||
--- patches between multiple clients.
|
||||
--- Atoms, signals converted to atoms, and signal getter functions are allowed.
|
||||
--- Note that the client still requires some way to set the state, so
|
||||
--- registering signals on the client should be done through `signalToAtom()`.
|
||||
---
|
||||
--- @param client The player to sync atoms to.
|
||||
--- @param atoms An object mapping string keys to atoms to be synced.
|
||||
local function syncAtomsToClient(client: any, atoms: { [string]: () -> any })
|
||||
if not clientRegister[client] then
|
||||
clientRegister[client] = {}
|
||||
--- @param client The client receiving state updates.
|
||||
--- @param atoms A map of atoms to sync with the client.
|
||||
local function subscribeClient(client: any, atoms: { [string]: () -> any })
|
||||
if not clients[client] then
|
||||
clients[client] = {}
|
||||
end
|
||||
|
||||
local syncedAtoms = clientRegister[client]
|
||||
local clientAtoms = clients[client]
|
||||
|
||||
for key, atom in atoms do
|
||||
syncGlobalAtom(key, atom)
|
||||
for key, state in atoms do
|
||||
startTracking(key, if type(state) == "function" then state else state.get)
|
||||
|
||||
if not syncedAtoms[key] then
|
||||
if not clientAtoms[key] then
|
||||
-- Mark the atom as pending initial state so we send its full value
|
||||
-- the next time we sync.
|
||||
syncedAtoms[key] = PENDING_INITIAL_STATE
|
||||
clientAtoms[key] = PENDING_INITIAL_STATE
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Unregisters all atoms from being kept in sync with a specific client.
|
||||
--- Should be called when a player leaves the game.
|
||||
--- Unsubscribes a client from receiving all state updates. To only unsubscribe
|
||||
--- from specific keys, use `unsubscribeClientFrom` instead.
|
||||
---
|
||||
--- @param client The player to stop syncing atoms to.
|
||||
local function unsyncClient(client: any)
|
||||
clientRegister[client] = nil
|
||||
--- @param client The client receiving state updates.
|
||||
local function unsubscribeClient(client: any)
|
||||
clients[client] = nil
|
||||
end
|
||||
|
||||
--- Unregisters one or more atoms from being kept in sync with a specific
|
||||
--- client.
|
||||
--- Unsubscribes a client from receiving updates for the given keys.
|
||||
---
|
||||
--- @param client The player to stop syncing atoms to.
|
||||
--- @param keys The keys of the atoms to stop syncing.
|
||||
local function unsyncAtomsFromClient(client: any, ...: string)
|
||||
local syncedAtoms = clientRegister[client]
|
||||
--- @param client The client receiving state updates.
|
||||
--- @param keys The keys of the state to unsubscribe from.
|
||||
local function unsubscribeClientFrom(client: any, ...: string)
|
||||
local clientAtoms = clients[client]
|
||||
|
||||
if not syncedAtoms then
|
||||
if not clientAtoms then
|
||||
return
|
||||
end
|
||||
|
||||
for index = 1, select("#", ...) do
|
||||
local key = select(index, ...)
|
||||
syncedAtoms[key] = nil
|
||||
clientAtoms[key] = nil
|
||||
end
|
||||
|
||||
if next(syncedAtoms) == nil then
|
||||
clientRegister[client] = nil
|
||||
if next(clientAtoms) == nil then
|
||||
clients[client] = nil
|
||||
end
|
||||
end
|
||||
|
||||
--- Immediately sends pending updates and initial states to all clients.
|
||||
--- Normally, updates are sent at the interval specified in `config.interval`.
|
||||
--- Calling this function forces all pending updates to be sent immediately.
|
||||
--- Immediately sends pending updates to all clients. Normally, updates are
|
||||
--- sent at the interval specified in `config.interval`, but this function
|
||||
--- can be used to force an immediate sync.
|
||||
local function flush()
|
||||
if not onSyncCallback then
|
||||
if not syncCallback then
|
||||
return
|
||||
end
|
||||
|
||||
local patches = if config.preserveHistory then createGlobalPatchHistory() else createGlobalPatch()
|
||||
local globalPatch = if config.preserveHistory then diffGlobalUpdateBuffer() else diffGlobalState()
|
||||
|
||||
-- While payload objects are technically mutable as they are unique to
|
||||
-- each client, the data inside them is not safe to mutate.
|
||||
if globals.frozen then
|
||||
Charm.deepFreeze(patches)
|
||||
Charm.deepFreeze(globalPatch)
|
||||
end
|
||||
|
||||
for client in clientRegister do
|
||||
for client in clients do
|
||||
local payloads: { SyncPayload } = if config.preserveHistory
|
||||
then createPayloadHistoryForClient(client, patches)
|
||||
else createPayloadForClient(client, patches)
|
||||
then selectFromGlobalPatchList(client, globalPatch)
|
||||
else selectFromGlobalPatch(client, globalPatch)
|
||||
|
||||
if payloads[1] then
|
||||
if task then
|
||||
task.spawn(onSyncCallback, client, payloads)
|
||||
task.spawn(syncCallback, client, payloads)
|
||||
else
|
||||
onSyncCallback(client, payloads)
|
||||
syncCallback(client, payloads)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
unsyncStaleGlobalAtoms()
|
||||
purgeUntracked()
|
||||
table.clear(globalUpdates)
|
||||
end
|
||||
|
||||
--- Starts automatically syncing registered atoms to clients. Patches will
|
||||
--- be sent to clients whenever the atoms are updated.
|
||||
--- Uses the callback to send state updates to clients that are subscribed
|
||||
--- to state changes. Starts automatically sending updates at the interval
|
||||
--- specified in `config.interval`.
|
||||
---
|
||||
--- @param onSync The function to call when patches can be sent to a client.
|
||||
local function startSync(onSync: (client: any, payloads: { SyncPayload }) -> ())
|
||||
--- @param onSync Called when sending patches to a client.
|
||||
local function connect(onSync: (client: any, payloads: { SyncPayload }) -> ())
|
||||
if connection then
|
||||
connection:Disconnect()
|
||||
end
|
||||
|
||||
onSyncCallback = onSync
|
||||
syncCallback = onSync
|
||||
|
||||
if not game then
|
||||
return
|
||||
|
|
@ -323,30 +334,30 @@ local function startSync(onSync: (client: any, payloads: { SyncPayload }) -> ())
|
|||
end)
|
||||
end
|
||||
|
||||
--- Stops automatically syncing registered atoms to clients. Patches will
|
||||
--- no longer be sent to clients until `startSync` is called again.
|
||||
local function stopSync()
|
||||
--- Stops syncing state updates to clients at the automatic interval.
|
||||
--- Flushing can still be performed manually via `flush`.
|
||||
local function disconnect()
|
||||
if connection then
|
||||
connection:Disconnect()
|
||||
connection = nil
|
||||
end
|
||||
end
|
||||
|
||||
--- Unregisters all atoms from being kept in sync with all clients, and
|
||||
--- stops automatic syncing.
|
||||
--- Unsubscribes all clients, stops tracking all state, and disconnects
|
||||
--- from the automatic sync interval.
|
||||
local function reset()
|
||||
table.clear(atomRegister)
|
||||
table.clear(clientRegister)
|
||||
table.clear(trackedAtoms)
|
||||
table.clear(clients)
|
||||
table.clear(globalUpdates)
|
||||
stopSync()
|
||||
disconnect()
|
||||
end
|
||||
|
||||
return {
|
||||
syncAtomsToClient = syncAtomsToClient,
|
||||
unsyncClient = unsyncClient,
|
||||
unsyncAtomsFromClient = unsyncAtomsFromClient,
|
||||
startSync = startSync,
|
||||
stopSync = stopSync,
|
||||
subscribeClient = subscribeClient,
|
||||
unsubscribeClient = unsubscribeClient,
|
||||
unsubscribeClientFrom = unsubscribeClientFrom,
|
||||
connect = connect,
|
||||
disconnect = disconnect,
|
||||
flush = flush,
|
||||
reset = reset,
|
||||
}
|
||||
|
|
|
|||
52
packages/charm-sync/src/utils.luau
Normal file
52
packages/charm-sync/src/utils.luau
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
local Charm = require("../Charm")
|
||||
|
||||
type Atom<T> = Charm.Atom<T>
|
||||
|
||||
type NestedState = {
|
||||
[string]: NestedState | () -> any,
|
||||
}
|
||||
|
||||
type FlattenedState = {
|
||||
[string]: () -> any,
|
||||
}
|
||||
|
||||
local function isAtomOrSignal(value: any): boolean
|
||||
return type(value) ~= "table" or (type(value.get) == "function" and type(value.set) == "function")
|
||||
end
|
||||
|
||||
--- Flattens a nested map of atoms or signals into a single object with
|
||||
--- slash-separated keys. Useful for recursively collecting atoms returned by
|
||||
--- modules.
|
||||
---
|
||||
--- @param states A nested table of atoms or signals.
|
||||
--- @return A flattened map of atoms or signals.
|
||||
local function flattenState(states: NestedState): FlattenedState
|
||||
local result: FlattenedState = {}
|
||||
|
||||
local function visit(node: NestedState, path: string)
|
||||
for key, value in node do
|
||||
local location = if path == "" then key else path .. "/" .. key
|
||||
|
||||
if isAtomOrSignal(value) then
|
||||
result[location] = value :: () -> any
|
||||
else
|
||||
visit(value :: NestedState, location)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
visit(states, "")
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
local function signalToAtom<T>(getter: () -> T, setter: (value: ((T) -> T) | T) -> T): Atom<T>
|
||||
return function(...)
|
||||
return if select("#", ...) == 0 then getter() else setter((...))
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
flattenState = flattenState,
|
||||
signalToAtom = signalToAtom,
|
||||
}
|
||||
|
|
@ -312,7 +312,7 @@ end
|
|||
--- @see https://github.com/littensy/charm?tab=readme-ov-file#atomstate-equals
|
||||
local function atom<T>(initialValue: T, equals: ((current: T, incoming: T) -> boolean)?): (...((T) -> T) | T) -> T
|
||||
local getter, setter = signal(initialValue, equals)
|
||||
return function(...: ((T) -> T) | T): T
|
||||
return function(...)
|
||||
return if select("#", ...) == 0 then getter() else setter((...))
|
||||
end
|
||||
end
|
||||
|
|
@ -321,9 +321,6 @@ end
|
|||
--- The returned atom is read-only, and its value is automatically updated when
|
||||
--- any atoms accessed from within the getter function change.
|
||||
---
|
||||
--- If an initial value is provided, the getter will receive this value as its
|
||||
--- first argument on the initial run, instead of `undefined`.
|
||||
---
|
||||
--- @example
|
||||
--- ```ts
|
||||
--- const count = atom(1);
|
||||
|
|
@ -332,8 +329,7 @@ end
|
|||
--- ```
|
||||
---
|
||||
--- @param getter A function that produces the next value.
|
||||
--- @param value An optional initial value for the selector.
|
||||
--- @see https://github.com/littensy/charm?tab=readme-ov-file#computedcallback-options
|
||||
--- @see https://github.com/littensy/charm?tab=readme-ov-file#computedgetter
|
||||
local function computed<T>(getter: (previousValue: T?) -> T): () -> T
|
||||
return computedOper({
|
||||
flags = bit32.bor(MUTABLE, DIRTY),
|
||||
|
|
@ -432,6 +428,7 @@ end
|
|||
--- @param callback The callback function.
|
||||
--- @param args Arguments to pass to the callback.
|
||||
--- @return The return value of the callback.
|
||||
--- @see https://github.com/littensy/charm?tab=readme-ov-file#untrackedcallback
|
||||
local function untracked<Args..., Results...>(callback: (Args...) -> Results..., ...: Args...): Results...
|
||||
local prevSub = setActiveSub(nil)
|
||||
local results: { any } = { pcall(callback, ...) }
|
||||
|
|
@ -450,6 +447,7 @@ end
|
|||
--- @param callback The callback function.
|
||||
--- @param args Arguments to pass to the callback.
|
||||
--- @return The return value of the callback.
|
||||
--- @see https://github.com/littensy/charm?tab=readme-ov-file#peekcallback
|
||||
local function peek<Args..., Results...>(callback: (Args...) -> Results..., ...: Args...): Results...
|
||||
if
|
||||
activeSub
|
||||
|
|
@ -474,6 +472,7 @@ end
|
|||
--- @param callback A function that performs multiple atom updates.
|
||||
--- @param args Arguments to pass to the callback.
|
||||
--- @return The return value of the callback.
|
||||
--- @see https://github.com/littensy/charm?tab=readme-ov-file#batchedcallback
|
||||
local function batched<Args..., Results...>(callback: (Args...) -> Results..., ...: Args...): Results...
|
||||
startBatch()
|
||||
local results: { any } = { (if globals.strict then noYield else pcall)(callback, ...) }
|
||||
|
|
|
|||
2
packages/charm/src/index.d.ts
vendored
2
packages/charm/src/index.d.ts
vendored
|
|
@ -83,11 +83,9 @@ export function atom<T>(): Atom<T | undefined>;
|
|||
* ```
|
||||
*
|
||||
* @param getter A function that produces the next value.
|
||||
* @param value An optional initial value for the selector.
|
||||
* @see https://github.com/littensy/charm?tab=readme-ov-file#computedcallback-options
|
||||
*/
|
||||
export function computed<T>(getter: (previousValue?: T) => T): () => T;
|
||||
export function computed<T>(getter: (previousValue: T) => T, value: T): () => T;
|
||||
|
||||
/**
|
||||
* Creates an effect that runs a callback in response to atom state changes.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue