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feat: add state sync
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9 changed files with 262 additions and 0 deletions
31
src/__tests__/sync/client.spec.luau
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31
src/__tests__/sync/client.spec.luau
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local atom = require(script.Parent.Parent.Parent.atom)
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local sync = require(script.Parent.Parent.Parent.sync)
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return function()
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it("syncs state payload", function()
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local a = atom(1)
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local client = sync.client({ atoms = { a = a } })
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client:sync({
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type = "set",
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data = { a = 2 },
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})
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expect(a()).to.equal(2)
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end)
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it("syncs state patch", function()
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local a = atom({ b = 1, c = 2 })
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local previous = a()
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local client = sync.client({ atoms = { a = a } })
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client:sync({
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type = "patch",
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data = { a = { b = 3 } },
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})
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expect(a()).to.never.equal(previous)
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expect(a().b).to.equal(3)
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expect(a().c).to.equal(2)
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end)
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end
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40
src/__tests__/sync/server.spec.luau
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40
src/__tests__/sync/server.spec.luau
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local atom = require(script.Parent.Parent.Parent.atom)
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local sync = require(script.Parent.Parent.Parent.sync)
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return function()
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local target: Player = {} :: any
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it("sends state to new players", function()
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local a = atom(1)
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local server = sync.server({ atoms = { a = a }, interval = -1 })
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local player: Player, payload: sync.SyncPayload
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server:onSync(function(...)
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player, payload = ...
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end)
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server:hydrate(target)
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expect(player).to.equal(target)
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expect(payload.type).to.equal("set")
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expect(payload.data.a).to.equal(1)
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end)
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it("sends state patches", function()
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local a = atom({ b = 1, c = 2 })
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local server = sync.server({ atoms = { a = a }, interval = -1 })
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local player: Player, payload: sync.SyncPayload
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server:onSync(function(...)
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player, payload = ...
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end)
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a({ b = 1, c = 5 })
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server:flush(target)
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expect(player).to.equal(target)
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expect(payload.type).to.equal("patch")
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expect(payload.data.a.b).to.never.be.ok()
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expect(payload.data.a.c).to.equal(5)
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end)
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end
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