refactor!: migrate to monorepo (#23)

* refactor!: create monorepo

* chore: prepare release, set up workflows

* refactor: rename `modules` to `src`

* docs: add docs for all packages

* refactor: rename root project file

* chore: bump deps

* build: rename `lint`, add `pack` script

* revert: delete pack script

This will not be useful for development.
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richard 2024-10-12 18:29:15 -07:00 • committed by GitHub
parent b038bf1f70
commit 08c7e690d5
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81 changed files with 917 additions and 570 deletions

12
tests/utils/collect.luau Normal file
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@ -0,0 +1,12 @@
--[=[
Trigger a garbage collection cycle by allocating a large amount of junk memory
and then waiting for the next frame.
]=]
local function collect()
for _ = 1, 1e4 do
local _ = table.create(1e3)
end
task.wait()
end
return collect

15
tests/utils/count.luau Normal file
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--[=[
Counts the number of elements in a table.
@param object The table to count.
@return The number of elements in the table.
]=]
local function count(object: any): number
local count = 0
for _ in next, object do
count += 1
end
return count
end
return count

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local ReplicatedStorage = game:GetService("ReplicatedStorage")
_G.__ROACT_17_MOCK_SCHEDULER__ = true
local React = require(ReplicatedStorage.DevPackages.React)
local ReactRoblox = require(ReplicatedStorage.DevPackages.ReactRoblox)
type RenderedHook<Props, Result> = {
result: Result,
rerender: (Props?) -> (),
unmount: () -> (),
}
local function renderHook<Props, Result>(callback: (Props) -> Result, props: Props?): RenderedHook<Props, Result>
local root = ReactRoblox.createLegacyRoot(Instance.new("Folder"))
local hook = {}
local function Component(props)
hook.result = callback(props)
end
function hook.rerender(newProps)
props = newProps or props
ReactRoblox.act(function()
root:render(React.createElement(Component, props))
end)
end
function hook.unmount()
ReactRoblox.act(function()
root:unmount()
end)
end
ReactRoblox.act(function()
hook.rerender(props)
end)
return hook
end
return renderHook